AI Insights · Timothy · October 2022
Top 5 Sandbox-like Games on Android in Saudi Arabia for Q3 2022
The third quarter of 2022 saw varying trends in downloads, revenue, and active users for the top sandbox-like games on Android in Saudi Arabia, with some apps experiencing growth while others saw declines.
The third quarter of 2022 witnessed diverse performance trends among the top 5 sandbox-like games on the Android platform in Saudi Arabia. Here’s a closer look at how these popular apps fared:
Roblox displayed a dynamic revenue trend, peaking at approximately $105K in the week of August 1 before gradually decreasing to around $65K by the end of September. Weekly downloads saw a slight decline from 30.1K in late June to 22.6K in the final week of September. However, weekly active users remained robust, increasing from 933K to over 1M by the quarter's end.
Minecraft experienced modest revenue fluctuations, starting at around $3.5K and peaking at $5.9K in early August before settling at approximately $2.9K towards the end of September. Downloads showed a declining trend, starting at 345 and dropping to 276 by the end of the quarter. Active users also decreased from 35.8K to 30.9K over the same period.
PK XD: Fun, friends & games from Afterverse Games saw a mixed performance. Revenue fluctuated, starting at $529 and ending at $591 in the last week of September. Downloads initially grew from 6.7K to 8.6K in early August but later declined to 5.2K. Active users saw a slight reduction from 113K to around 110K by the end of the quarter.
IMVU: Social Chat & Avatar app had a relatively stable revenue trend, generally hovering around $300-$500 with minor fluctuations. Downloads peaked at 822 in mid-August but dropped to 233 by the end of September. Active users also saw a slight decline from 3.4K to 2.7K over the quarter.
ZEPETO: Avatar, Connect & Live showed a varied revenue pattern, peaking at $413 in late August before decreasing to $282 by the end of September. Downloads were strong in early August at 10.9K but fell to 6.3K by the quarter's end. Active users also declined from 104K to 94.5K during this period.
For more detailed insights and data, visit Sensor Tower.